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・ Cosmo Omnibus Imagiable Illusion
・ Cosmo On-Line
・ Cosmo Oro
・ Cosmo Park
・ Cosmo Pieterse
・ Cosmo Police Justy
・ Cosmo Radio
・ COSMO Solvation Model
・ Cosmo Tank
・ Cosmo the Cougar
・ Cosmo the Merry Martian
・ Cosmo the Spacedog
・ Cosmo Township, Kearney County, Nebraska
・ Cosmo Warrior Zero
・ Cosmo Wilson
Cosmo's Cosmic Adventure
・ Cosmo's Factory
・ COSMO-1
・ COSMO-RS
・ COSMO-SkyMed
・ Cosmo4
・ Cosmobiology
・ Cosmobot
・ Cosmobunus
・ CosmoCaixa Barcelona
・ Cosmocalyx
・ Cosmocampus
・ Cosmocentrism
・ Cosmocercidae
・ Cosmocercoides


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Cosmo's Cosmic Adventure : ウィキペディア英語版
Cosmo's Cosmic Adventure

''Cosmo's Cosmic Adventure'' is a video game programmed by Todd Replogle and published by Apogee Software in 1992. It is a two-dimensional side-scrolling platform game produced for the PC platform, and features 16-color EGA graphics at 320×200 screen resolution. Working titles for the game include ''The Adventures of Zonk'' and ''Cosmo: Kid From Space''.
==Technical implementation==

The game's technology at the time was comparable and in direct competition with that of Nintendo's ''Super Mario Brothers 3'' for the NES (which was released several years prior, but was still selling well at the time). Although ''Cosmo'' contained superior graphics capabilities in the form of three-layer masked horizontal parallax scrolling, this feature came at the cost of the game's frame rate, moving the graphics in increments of 8 pixels (the size of one game tile) instead of 1 pixel. A file contained with the shareware version of the game urged people not to download it if their computers could not handle it.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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